Thursday, 4 February 2016

Blog #2 – (Again because I deleted it the first time)

I have a Bandaid on my index finger so typing this is terrible, and it’s due in less than 2 hours from my starting point, so this should be really fun.

The game designer that I have chosen after 14 seconds of searching is Markus Persson, who is responsible for the game “Minecraft”. You probably haven’t heard of it, but it’s a game that I’m sure took the creativity of an absolute genius to design. It’s like life, but cubes!

Now obviously I’m not too fond of Minecraft, I’ve tried it on multiple occasions (thanks to my brother forcing me) on PC, PS4, and XBOX ONE. All of which were completely disappointing and I felt as if I was just wasting time.

I have to admit though, some of the Minecraft that uses Augmented Reality that I’ve seen is very impressive. https://www.youtube.com/watch?v=xgakdcEzVwg – Around 2:45 is where it gets crazy.

Moving on to the actual designer, Markus Persson (aka Notch – which I did not know until now) is a game designer (and programmer) who founded Majong with Carl Manneh and Jakob Porser in late 2010.

The point of Majong’s creation was to continue the work of a first person sandbox game called Minecraft, which gained popularity in 2009 after its tech demo. Since the official release of Minecraft in 2011, Persson has won multiple awards, such as the BAFTA games special award, and has gained much recognition in the industry.

After the game’s release, Markus passed creative authority over to Jens Bergensten, and in November of 2014, Markus left Majong after it was sold to EA for 2.5 billion.

Markus got an early start when it comes to gaming. At the age of 8 years old, he made a text based adventure game using his father’s commodore 128. He has also started 7 competitions for the Java 4K Game Programming Contest, such as “Left 4K Dead”.

Markus isn’t only known for Minecraft though, although it is his first major game after working as a developer for King.com for 4 years.

Markus Persson and Jakob Porser came up with the idea for Scrolls which include elements from board games and collectable card games, although Markus made it clear that he would not be as involved in this game particularly. Bethesda sued Markus Persson over the name (Because of their Elder Scrolls serious). Markus challenged them to a Quake 3 tournament to determine the outcome of the dispute. In the end, Markus was able to keep the name.

0x10c is (or was going to be) Markus’ next game. It was a space game “Set in the distant future of March 2012”. It was essentially going to be Minecraft in space, and the same composer of Minecraft’s soundtrack was even hired to make, well, the soundtrack. Production was halted by Persson in August 2013.


Although Mark Persson is a very interesting person, and I still have 4 more games to discuss… I’m running out of time, (Plus I’m at 506 words) woooo.
(I think he wears a fedora in every single pic)
#enlightened


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